I'm having exactly the same problem as the most recent tester on WineHQ's AppDB. That is, StarCraft.exe consumes one core of my CPU and nothing happens. I've saved a complete log of terminal output here.

Unlike that tester, who was able to run the game with wine-staging 4.8, when I try with winehq-staging 4.12 even the Battle.net launcher doesn't work properly (this was the subject of my previous question). That seemed to have something to do with Vulkan; the launcher does work with stable 4.0, but I still get the following errors when running vulkaninfo:

ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_radeon.so: wrong ELF class: ELFCLASS32
ERROR: [Loader Message] Code 0 : /usr/lib/i386-linux-gnu/libvulkan_intel.so: wrong ELF class: ELFCLASS32

1 Answer 1


After much trial and error, I've got it to work by downgrading Wine all the way back to version 3(.21-staging). This has doubtless broken something else, so I'm leaving the question open. This feels more like a hack than a fix.

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