I have a script converting video files and I run it at server on test data and measure its time by
time. In result I saw:
real 2m48.326s user 6m57.498s sys 0m3.120s
Why real time is that much lower than user time? Does this have any connection with multithreading? Or what else?
Edit: And I think that script was running circa 2m48s
realtime is wall-clock time as explained below (ie what we would measure if we had a stop-watch)