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Recently I tried to make my own cross-compile toolchain for a arm platform. I noticed with the autoconf script of GCC, I have to pass variables like:

--with-cpu=cortex-m4 \
--with-fpu=fpv4-sp-d16 \
--with-float=hard \
--with-mode=thumb \

So it seems different ARM platforms should have different tool chain/compiler cause I have to configure the cpu, fpu etc. But then I found there's some sort of pre-made binaries of these tool chain.

https://developer.arm.com/open-source/gnu-toolchain/gnu-rm/downloads

I tried this tool chain and compiled a hello world program and tried it on my target ARM board, then it shows "segmentation fault." OK, at least it's not "cannot execute binary file: Exec format error"

But I am still wondering, how come it does not work? Or is it suppose to work actually?

1 Answer 1

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When building the toolchain itself, you have to configure which features to support. You can build a "slim" compiler, supporting just the features you need for the target you want.

But you can also support everything the ARM platform has to offer and get a clumsy compiler.

For the features themselves, you should differ between different types:

  • Optimization flags like -mcpu are not required, they are only to optimize the code for a certain ARM processor
  • The fpu feature of your ARM core on the other hand has to be available to use the fpu at all.
  • Your float=hard depends on the operating system, not on the processor: it allows to pass floats to functions in floating registers which can be a big speedup because transfer between ARM registers and float registers are slow. But for linkage, the system needs to agree on that.
  • Support for thumb is somehow optional, too. You can use either if the core supports it, but nowadays it would be stupid not to let the compiler choose thumb mode.
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  • Ok, I got it. So the compiler can be set to support all the ARM platforms but it will becomes too fat or in-efficient.
    – J.R.
    Oct 25, 2017 at 6:28
  • Whether this is "too" fat, is an individual decision. A crosscompiler typically runs on a PC or notebook with at least hundreds of Gigabytes, so it doesn't matter and I would take the all-inclusive binary. If you compile on the target system, you may want to get rid of everything you don't need. In any case: Make sure to give the correct parameters to gcc for your platform.
    – Philippos
    Oct 25, 2017 at 10:46

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