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This is related to Shell script too slow for output to Conky

This code is nearly perfect:

stdbuf -oL jack_cpu_load \
    | grep --line-buffered "jack DSP load" \
    | stdbuf -oL cut -d' ' -f4 \
    | while read line; do
        echo "scale=0; $line*100/1" | bc -l > /tmp/buffer
    done &

The only issue is that bc removes the decimal point and zero when the output is <1.

I'd like to see two places after the decimal point, but no fractions at all, with a zero for output <1 would be fine.

  • 1
    Can you give us just the output of stdbuf... without the bc? – slm Jan 27 '14 at 17:33
  • The "divide by 1" operation looks useless. – jlliagre Jan 27 '14 at 17:49
  • Ouch! Why not just stdbuf -oL jack_cpu_load | awk '/jack DSP load/{print $4*100}'? – Stéphane Chazelas Jan 27 '14 at 21:40
1

You just need to make it

stdbuf -oL jack_cpu_load |
grep --line-buffered "jack DSP load" |
stdbuf -oL cut -d' ' -f4 |
while read line; do echo "$line" > /tmp/buffer; done &

to output the value that you input without modification.

  • Yeah, that's it. I just add my little sed bit to it and it's what I want. Thanks again. – user57649 Jan 27 '14 at 18:08
  • What does sed do again in your case? Here we already have cut in place, which extracts the fourth part (the float) of the input. – Marki Jan 27 '14 at 18:54
  • I'm using sed to trim off the last four digits. Just to make it look better. – user57649 Jan 27 '14 at 19:49
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I think if you just add the scale= so that it has a value higher than 0 you'll get decimal numbers displayed.

Example

$  echo "scale=0; 100*100/1" | bc -l
10000

$  echo "scale=2; 100*100/1" | bc -l
10000.00

Getting 44.93 and not 0.4493, why?

The use of $line*100/1 with the 100/1 seems unnecessary. Take that bit out. Multiplying the $line by 100 is skewing your results by 2 decimal places.

  • I tried that, but the decimal point is in the wrong place, i.e. what should be 0.4493 shows as 44.93 and what I want is 0.44 – user57649 Jan 27 '14 at 17:43
  • @user57649 - that's b/c you're multiplying it by 100/1. – slm Jan 27 '14 at 17:45

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